AI Insights · Timothy · April 2022
Performance of Top 5 Stickman Games on Unified Platform in Slovenia Q1 2022
Evaluating Q1 2022 performance of top Stickman games in Slovenia, with highlights on downloads, revenue and active user trends.
In Q1 2022, the top 5 Stickman games in Slovenia showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared during the quarter.
Stick War: Legacy from Max Games Studios saw a mixed performance. Weekly downloads fluctuated between 38 and 268, peaking in the last week of January. Revenue was modest, peaking at $11 in the final week of March. The game's weekly active users ranged from 260 to 630, with a noticeable increase in February.
Stickman History Battle by Vladimir Seporov had a quieter quarter. Downloads were low, with a peak of 30 in late February. Revenue peaked at $18 in the second week of January but dropped off significantly afterward. Active user numbers were also low, peaking at 37 in late December.
The Archers 2: stick man game from BYV had a steady download rate, with weekly figures hovering around 20-40. Revenue saw a brief peak of $11 in late January. Active users showed a gradual decline from 140 in late January to 103 by the end of March.
Stickman Hook by MADBOX showed a significant drop in both downloads and active users throughout the quarter. Downloads started at 256 in late December, dropping to 49 by the end of March. Active users followed a similar trend, decreasing from 861 to 447. Revenue peaked at $10 in late January but remained flat for the rest of the quarter.
Stick Fight: Shadow Warrior by Oguz Tecimer had minimal activity. Downloads ranged from 1 to 8, with no significant peaks. Revenue briefly peaked at $9 in late January but saw no further earnings.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.